Blizzard’s Diablo 30th Anniversary Spotlight was less “looking back” and more “here’s the next era.” Across multiple games, the throughline was clear: the Warlock is stepping into the spotlight, classic locations are being reimagined, and endgame systems are getting meaningful new knobs to turn.
Diablo IV: Lord of Hatred Adds a New Class and New Endgame Control
The headline reveal for Diablo IV was the Warlock, positioned as an anti-heroic mirror to the Paladin, built around forbidden power and commanding hellish forces. Blizzard also confirmed a deeper class breakdown is coming in a March 5 Developer Update livestream.

On the expansion side, Lord of Hatred takes players to Skovos, with the capital city Temis designed to become a streamlined endgame hub once the campaign wraps.
Two new endgame features were also detailed: War Plans, which lets you chain up to five activities (from The Pit to Nightmare Dungeons) into a single “playlist,” and Echoing Hatred, a hyper-rare, infinite-wave challenge accessed via an extremely rare drop that escalates in difficulty and reward the longer you survive.
Skill Tree Overhaul, Charms, and the Horadric Cube
Blizzard also outlined a major buildcraft push: a massively expanded skill tree overhaul coming alongside the expansion, and notably intended for all players (not only expansion owners). The example given was how a skill like Hydra can gain entirely new behavioral modifiers, not just stat bumps.
Expansion owners, meanwhile, will also get new systems like the Talisman (Charms and set bonuses) and the Horadric Cube, which enables transmutation-style item crafting and experimentation. A long-requested Loot Filter is also on the way as a quality-of-life upgrade.
Diablo II: Resurrected Gets a New Class and a DLC Expansion
Diablo II news was genuinely historic: Diablo II: Resurrected is getting the Warlock as part of Reign of the Warlock, marking the first new class added to Diablo II in 25 years. The DLC also includes quality-of-life additions like a Chronicle feature, updated stash tabs, customizable loot filters, updated Terror Zones, and a “Colossal Ancients” endgame encounter.

Diablo Immortal: Lut Gholein Returns and Andariel Rises
On the mobile side, Diablo Immortal revealed an initial 2026 roadmap that returns players to a ruined Lut Gholein with evolving subzones for farming and exploration, plus an equalized Battleground event called Bout of Realms aimed at leveling the playing field across resonance levels.

The Warlock arrives in June as a free update, and Blizzard also teased a refreshed take on Andariel in the campaign’s ongoing arc. And yes, there’s a celebratory promo code: EASTGATE.
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