Practical Sets vs. Real Locations and the Architecture Behind Widow’s Bay

Temple of Geek’s Maria Akhtar sits down with Production Designer Steve Arnold to discuss his Emmy-nominated work on the hit series Widow’s Bay. Steve dives into how his personal roots in the Pacific Northwest inspired the show’s setting, the intricate process of building 25 stage sets, drawing homage to classic horror like Jaws and The Shining, and the balance between comedy, horror, and set engineering.

While television productions often aim to limit stage builds, the intricate demands of Widow’s Bay required an extensive blend of practical location scouting and full-scale set construction. Reflecting on the scale of the build, Arnold remarked: “As most productions are, they’re very optimistic about ‘Well, we’ll only use two stages, and we won’t build that many sets.’ By my last count, we built 25 stage sets, and we didn’t use two stages. We used all four stages that exist there, and they were jammed to the roof”.

Repurposing Set Platforms, Blending Real Coastlines and Simulating Remote Geography

To maximize stage space, sets were continually modified, dismantled, or rebuilt on existing platforms throughout production. Arnold highlighted the creative studio logistics: “We shot boats on stage… We built a lighthouse in the parking lot. We were knocking them down, and we’re using the same platforms for another set as it just came along, and the basement for the breakwater turned into… the town hall shelter sequence”.

Widow’s Bay Production Designer Steve Arnold

Location shooting spanned several coastal Massachusetts sites to stitch together the geography of the fictional island. Bearskin Neck in Rockport served as the main street exterior, while Lanes Cove provided the setting for the ferry boat dock. Practical interiors were also utilized, such as setting the sheriff’s station inside a designated room within the real building used for the town hall exterior.

Navigating the logistical realities of filming on an actual island led the production team to piece together mainland locations that simulated remote coastal isolation. Arnold recalled from past experience that shooting directly on an island can be a “logistics nightmare”. By carefully framing shots on mainland locations, the team successfully maintained the illusion of an isolated island town without exposing surrounding mainland structures.

Maria Akhtar

Maria Akhtar is the host and creator of the podcast, "Maria Watches Everything," and an entertainment writer for Temple of Geek. Maria loves to overthink and overanalyze tv shows a little too much. You can find her podcast on mariawatcheseverything.com, templeofgeek.com, and anywhere you screen her podcasts.

She has a TikTok dedicated to just that. Already a fan of many realms and universes, including Harry Potter, MCU, DCU, and Game of Thrones but on a mission to infiltrate the rest of the fandoms as well, ahem Star wars; while also being a huge film enthusiast.

If Abed Nadir had a little sister, she would still be cooler than me but Maria Akhtar would definitely be her best friend.

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