After the first Secret Lair Drop in late 2024 and last year’s mainline Spider-Man set, Magic: The Gathering (MTG) is getting the full Marvel treatment this summer. Marvel Super Heroes is both MTG’s next mainline set, and the next in their Universes Beyond catalog. It will feature multiple versions of iconic heroes, villains, locations, and moments from their over 80-year history. But this is also Magic’s largest set to date. You can expect over 600 cards across the mainline set, the five preconstructed Commander decks, Jumpstart, and more, there will be something for every Magic and Marvel fan when Marvel Super Heroes launches June 26.
We only have a few short weeks to go until you can get your hands on the new cards, but Wizards of the Coast have shown off a bit of what they have in store ahead of release. Lead Magic designer Mark Rosewater has referred to this expansion as “Avengers+”, and that’s evident in the amount of new cards coming out. Every card references the comics instead of the movies and other mediums, and if you have a favorite story arc or obscure character odds are they’ll be represented in cards in some form. The Marvel Secret Lair Drop from 2024 offered a glimpse into how Marvel MTG cards could operate, and Marvel Super Heroes continues the trend of incredibly flavorful and fitting color identity and bespoke mechanics.
New and Returning Mechanics and Abilities
Marvel Super Heroes is set to debut a handful of brand new mechanics and abilites, leading to more interesting interactions. But there are a also a few returning abilities, as well. For villains, the team wanted something that felt both flavorful and mechanically appropriate for the darker side of Marvel, so Connive makes its return. First introduced in Streets of New Capenna, Connive is a great draw engine and synergizes strongly with graveyards. Below are all the new ones:
- Power-up: activate only once. very flavorful depending on the creature.
- Teamwork: By paying a Teamwork cost on a spell, tapping the requisite number of creatures with total power X or more, you’ll get an additional effect when the spell resolves.
- Equip Worthy: A creature is Worthy if it’s a Legendary non-villain creature that’s red and/ or white.
For the full gallery of new Marvel Super Hero cards, see the collection below.
Main Set
The 233-card main set is where you’ll the cards for Constructed 60-card formats, as well as what you’ll use to play Draft or Sealed.





















The Mind Stone
The next Infinity Stone to get the Magic treatment after the Soul Stone from Spider-Man. Not to be confused with the older MTG card Mind Stone, this brings back the powerful Harness ability.



Commander
Marvel Super Heroes offers five different preconstructed Commander decks covering all five colors. You’ll find characters here that are in the main set, but their costs, stats, and abilities are different.
















Borderless Panel
These are comic book art-inspired alternate versions of card from the main set that can be found in Collector booster packs.




Borderless Source Material
These are similar to the Borderless Panel cards, but recreate even more iconic moments from comic stories.





Iconic Covers
These cards recreate iconic Marvel Comics cover from over the years.




Basic Lands
Full art lands are the norm for most sets in Magic. In Marvel Super Heroes, we’ll explore many familiar locations from across the Marvel universe.










Dual Lands
The main set has a new set of dual lands for balanced gameplay, and these alternate art versions are from the point of view of a targeting system.




Logo
Some characters will get the Logo treatment. These will have their comic logos as well as new art.



Scenes
Scene Boxes are collections of alternate art cards. When placed together, they form an interconnecting cohesive scene.










